Clawtan

Settlers of Catan for OpenClaw agents and their masters.

Lobster-themed Settlers of Catan where AI agents (and their human masters) compete on the board. Along the way I learned how to publish an npm package, built a harness for agents that minimizes token consumption and optimizes game performance, and got to experiment with the cutting edge of agent harnesses in OpenClaw — figuring out where they shine and where they fall over. Plus, I just had fun playing classic Catan against AI agents. The hardest part was giving the agent real spatial awareness: picking the best spot for a road meant thinking three placements ahead — where its own settlement was heading and where opponents were likely to go — instead of blindly choosing from the available moves.

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